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-DAN MADZEL- 3D Artist

-DAN MADZEL- 3D Artist -DAN MADZEL- 3D Artist

3d Hard surface modeling: Boeing Commercial Aircraft stills Used for Print, MicroSim and VR Flight Training*

Completed using cleaned up CAD data, some areas had to be rebuilt based on photos or diagrams references. Most materials done in Substance Painter, lighting  in done in 3dsMax or Unreal Engine 5. Rendered in Mental Ray or Unreal Engine 5. Post production done using Photoshop. 

    B52 CERP VR Project, A first full functional 3d build of the b52 aircraft. ( 3Ds Max, Photoshop, Unreal Engine 5, Git, Substance, 20% CAD Data)

      BuilderViewer: Interior Design 3D Renders 2023 (Scene Set-Up, MODELING AND Rendering)

        3D Modeling / Creative Art direction Projects

        Logo designed in Photoshop. 

        Combining VR and interior home design for a clearer vision in custom home building.

          2014 Showreel

          The above Showreel does not have a description for each segment, please inquire for further info.

          Older Work (2011-2014)

          Palm Coast Art Center 3D Render Walkthrough

          Client wanted a 3d render walkthrough showcasing future construction of the arts center based on architectural blueprints. This 3d project was completed using 3ds Max and rendered out in VRay. Premier Pro was used for post production. (2014)

          Kids Show (KIF) Animated Storyboard

          This storyboard is based off my Art Direction using scene by scene breakdown, from clients basic outline on where they wanted the first episode to go. Later, the full 3D animation was competed for final press. Some final clips can be seen in my show reel above. Based off the Bible and animated for kids. (2013) 

          *Boeing commercial slideshow and images is property of the boeing company, llc. all rights reserved.


          Copyright © 2023 Daniel Madzel - All Rights Reserved. 2023 - 2024

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